WOWCube
https://upload.wikimedia.org/wikipedia/commons/thumb/0/05/Illustration_from_the_patent_US2017057296.png/290px-Illustration_from_the_patent_US2017057296.png
Developer(s) CubiOs Inc.
Platform(s) STM32
Release May 18, 2018
Genre(s) Tangible user interface, Puzzle
Mode(s) Handheld game console

WOWCube is an electronic puzzle that has 24 screens on the surface, which rotate like a Rubik's Cube. It was patented and released in 2017 and is an example of a tangible user interface.

History

The first prototype based on Arduino was developed in 2017 (the concept of the puzzle was proposed by Savva Osipov in 2016). The Russian patent was obtained by Ilya and Savva Osipov in 2017. An early prototype was presented on June 8, 2017 at a scientific conference CALL in University of California, Berkeley, and in May 2018, the puzzle was presented to the general public at the Maker Faire exhibition in Santa Clara, California.

Description

WOWCube is an electronic device cube which consists of eight self-contained modules, with 24 subdisplays and rotate like elements of Rubik’s Cube. Magnetic connectors used for data exchange between the self-contained modules to make user feel like it is homogeneous device. The console combines the properties of physical gadgets, such dynamic twiddling toys (e.g., fidget spinner), and digital gaming consoles in one unit.

Technical description

The unit consists of eight identical sections which exchange data via groups of magnetic contacts. The contacts, along with acting as communicating devices, allows the player to observe the gaming process on common faces comprised by displays of four adjacent sections.


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